tag: user.gamepad_tester - # D-pad buttons gamepad(dpad_up:up): user.gamepad_tester_button("dpad_up", false) gamepad(dpad_up:down): user.gamepad_tester_button("dpad_up", true) gamepad(dpad_right:up): user.gamepad_tester_button("dpad_right", false) gamepad(dpad_right:down): user.gamepad_tester_button("dpad_right", true) gamepad(dpad_down:up): user.gamepad_tester_button("dpad_down", false) gamepad(dpad_down:down): user.gamepad_tester_button("dpad_down", true) gamepad(dpad_left:up): user.gamepad_tester_button("dpad_left", false) gamepad(dpad_left:down): user.gamepad_tester_button("dpad_left", true) # Compass buttons gamepad(north:up): user.gamepad_tester_button("north", false) gamepad(north:down): user.gamepad_tester_button("north", true) gamepad(east:up): user.gamepad_tester_button("east", false) gamepad(east:down): user.gamepad_tester_button("east", true) gamepad(south:up): user.gamepad_tester_button("south", false) gamepad(south:down): user.gamepad_tester_button("south", true) gamepad(west:up): user.gamepad_tester_button("west", false) gamepad(west:down): user.gamepad_tester_button("west", true) # Select/start buttons gamepad(select:up): user.gamepad_tester_button("select", false) gamepad(select:down): user.gamepad_tester_button("select", true) gamepad(start:up): user.gamepad_tester_button("start", false) gamepad(start:down): user.gamepad_tester_button("start", true) # Bumper buttons gamepad(l1:up): user.gamepad_tester_button("l1", false) gamepad(l1:down): user.gamepad_tester_button("l1", true) gamepad(r1:up): user.gamepad_tester_button("r1", false) gamepad(r1:down): user.gamepad_tester_button("r1", true) # Stick click buttons gamepad(l3:up): user.gamepad_tester_button("l3", false) gamepad(l3:down): user.gamepad_tester_button("l3", true) gamepad(r3:up): user.gamepad_tester_button("r3", false) gamepad(r3:down): user.gamepad_tester_button("r3", true) # Trigger buttons gamepad(l2:change): user.gamepad_tester_trigger("l2", value) gamepad(r2:change): user.gamepad_tester_trigger("r2", value) # Sticks axis gamepad(left_xy): user.gamepad_tester_stick("left", x, y*-1) gamepad(right_xy): user.gamepad_tester_stick("right", x, y*-1)